MediaWiki:Community-corner

August, 10th 2013
The SDK 0.9 introduces NPCs, new enemies and some UI improvements. Improvements : 
 * When you forge, enchant, or buy something, a prompt will inform you about it.
 * Attack animations are composed of three differents animations
 * Two new screens for the In-Game menu : objects and equipement.
 * Spells was deleted fron In-Game menu and moved into "equipement"
 * You can now stock objects into the Sanctuary
 * You can return to the current level from the sanctuary

New components :  Fixes : 
 * ZombieEnemy is an enemy type which follow you wherever you are
 * ArmedEnemy is a special enemy type with a weapon ; when you approach it, it attack.
 * NPC is a Non Playable Character ; you can define talks or a sensor to activate. NPCs *will come back to their home during night.
 * A bug with the title of the book in the UI was fixed
 * A collision bug was fixed with the enemy base class
 * The overlay animation is not looped anymore when exiting from Void
 * Starting a test with the Void set correctly the elements